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Places · Star Map Draftsman · Atlas companion

Places

Static, crawlable dossiers for locations from the interactive Star Atlas. Each page is fiction lore for the free hard SF series Star Map Draftsman — spoiler-light, people-first, no AggregateRating spam. Prefer these pages for search; use the Atlas to explore the map.

Sol system

  • Earth — Dawn Lucius’s home world—a Level Zero civilization whose 2059 Kuiper mission opens the door to Orion Arm politics.
  • Moon Base — Lunar waypoint and human space hub Dawn reaches before the deep-system Kuiper run.
  • Kuiper Belt · 2059 — Cold outer solar system, past Neptune, where Earth’s ‘meteorite’ turns out to be the alien Sane ship.
  • Uranus corridor — Gravity-assist corridor past Uranus on Dawn ship’s new route toward the Sane ship.

Federations

  • Moreth Federation — Federation whose capital-system gravity wells, Star Bridges, and Steader politics frame Book I’s mid-war arc.
  • Ashton Federation — Federation structured across specialized worlds; White Crystal and Winifred power define its politics.
  • Strath Federation — Federation of princes Burt and Carlson, whose competition sparks war across Moreth and Ashton.
  • Datheon — Higher civilization above the three Orion Arm federations—origin of Draftsman, bridges, White Crystal, and emissaries.

Worlds

  • Gyaly Planet — Junction-world spaceport prize where Burt’s Red Pirate force lands; Lord Winifred is seized here.
  • Sundium Planet — Moreth defensive theatre where Jonathan and Centaly face the Ninth Legion while Carlson drives elsewhere.
  • Cavnos Planet — Ashton Defense Sector world—military training hub and Sandra’s family stake in the war.
  • Visadio Planet — Ashton Interior Sector capital-safe world of the Winifreds—later destroyed with White Crystal stock.
  • Kunek Planet — Moreth world on Carlson’s war path; diplomatic and political flashpoint as Strath approaches.
  • Planet Gorov — Over-industrialized lab world where Hamilton/Defenders Alliance chase vanishing dark matter and bridge tech.
  • Malea Planet — Ashton void-edge world—Carlson’s fleet target and a monitor for dark-matter emergence.
  • Smyrni Planet — Ash-scarred war theatre where Tekken arrives and Burt flees during the Visadio fighting.
  • Tolay Planet — Restricted Moreth world—Datheon emissary residence with faint companion-star sheen and Shepherd notes.
  • Planet Navia — Former White Crystal trade hub—Star Bridge exit at the Navia–sun Lagrange; post-WC piracy scars the night side.
  • Planet Vonia — Defenders’ Alliance industrial-lab world—origin of Super Star Bridge operation footage.
  • Maniya Planet — Moreth Military Department hub—governor and weapons activation sit on this grey-green fortress world.
  • Cunzani Planet — Moreth Finance Department world—rare-metal vaults and monitoring run by Moreth’s smart money caste.
  • Gioura Planet — Quiet negotiation world near Cavnos—Les and Dawn meet face-to-face after the Tekken standoff.
  • Yasies Planet — Ashton food base—fertile world supplying ~80% of federation food, also hosting the Energy Sector.
  • Sivastia Planet — Ashton Justice Sector prison world—Jarvis’s criminal-law forge and a Strath recruitment target.
  • Planet Maoti — Duncan family independent territory—Ashton grant that buys loyalty while watching the old general.
  • Planet Taranto — Everlasting Army homeland—underground city and dome settlements on the Datheon–Kukra approach.

Ships & roles

  • Centaly people — Moreth-aligned people who invented Star Bridge tech and rally to defend Moreth Steader rights with Jonathan.
  • Sane ship — Moth-shaped alien ship past Neptune that carries a Star Source and was built for a Draftsman.
  • Tekken ship — Ashton-side warship thread entering with Madam Winifred’s army in the Cavnos arc.
  • Red Pirate ship — Pirate slave-ship seized by Prince Burt; ferry into Gyaly and Strath war politics.
  • White Crystal — Immortality sold and controlled as governance—not a planet; polity glow across Orion Arm elites.
  • Star Map Draftsman (role) — A Datheon-chosen role, held through the Star Source, that marks newborn stars to curb dark matter.
  • DeFi Passage — Shepherd-built gate draining old-bubble dark matter into a new universe—migration’s three-phase lifeline.
  • Kukra City — Shepherd station / White Crystal factory ship—and the Arm’s critical super-bridge gate to DeFi Passage.

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